Sacrifice for Speed
Description: Reduces maximum crew, increases speed, ship acceleration and turn rate.
Reset Timer: 1 minute
Duration: Toggle
Morale Cost: 20
Cooldown Category: Sacrifice
Self Effects:
- Maximum Ship Speed, Battle: +15%
- Turn Rate, Battle: +15%
- Ship Acceleration: +25%
- Maximum Crew: -30%
- Maximum Morale: -20
Target Weakness
Description: Debuff (Primary). Decreases the target enemy's defense.
Reset Timer: 3 minutes
Target: Enemy
Duration: 2 minutes
Morale Cost: 20
Range: 500y
Target Effects:
- Defense, All: -6
- Armor Damage Reduction, All: -2
Sacrifice for Damage
Description: Reduces maximum crew, increases offensive stats.
Reset Timer: 1 minute
Duration: Toggle
Morale Cost: 20
Cooldown Category: Sacrifice
Self Effects:
- Damage: +10%
- Reload Rate: +10%
- Accuracy, All: +5
- Maximum Crew: -30%
- Maximum Morale: -20
Cheat Death
Description: Increases turning, defense and resistance for a short time.
Reset Timer: 5 minutes
Duration: 30 seconds
Morale Cost: 40
Self Effects:
- Turn Rate, Battle: +15%
- Defense, All: +15
- Damage Resistance: +15%
Sacrifice for Victory
Description: Reduces maximum crew, increases numerous ship parameters.
Reset Timer: 1 minute
Duration: Toggle
Morale Cost: 30
Cooldown Category: Sacrifice
Self Effects:
- Turn Rate, Battle: +12.5%
- Defense, All: +3
- Damage: +10%
- Reload Rate: +15%
- Ship Acceleration: +10%
- Maximum Crew: -30%
- Maximum Morale: -30
Vaporing
Description: Debuff (Primary). Target suffers large penalties to crew performance.
Reset Timer: 4 minutes
Target: Enemey
Duration: 30 seconds
Morale Cost: 40
Range: 175y
Target Effects:
- Turn Rate, Battle: -30%
- Ship Acceleration: -30%
- Reload Rate: -30%
- Maximum Ship Speed, Battle: -5%
Cut Shroud
Description: Attack Debuff (Primary). Reduces target speed.
Requirements:
Reset Timer: 2 minutes
Target: Enemy
Duration: 1 minute
Morale Cost: 30
Target Effects:
- Maximum Ship Speed, Battle: -25%
Entangling Shot
Description:Debuff (Primary). Reduces target grappling defense and sail resistance.
Reset Timer: 2 minutes
Target: Enemy
Duration: 1 minute
Morale Cost: 20
Target Effects:
- Grappling Defense: -10
- Mast Damage Resistance: -15%
Damage Rudder
Description: Attack Debuff (Primary). Reduces targets turn rate.
Requirements:
- You must be facing the target's stern
- Round Shot
Reset Timer: 2 minutes
Target: Enemey
Duration: 1 minute
Morale Cost: 30
Target Effects:
Cripple Enemy
Description: Debuff (Secondary). Reduces the target's stats.
Reset Timer: 5 minutes
Target: Enemy
Duration: 1m 15s
Morale Cost: 10
Target Effects:
- Maximum Ship Speed, Battle: -10%
- Defense, All: -2
- Armor Damage Reduction, All: -3
- Accuracy, All: -2
- Turn Rate, Battle: -10%
- Ship Acceleration: -10%
- Armor Damage Resistance: -15%
- Structure Damage Resistance: -10%
Death's Embrace
Description: Debuff (Primary). Decreases target's resistance, but also decreases your resistance.
Reset Timer: 5 minutes
Target: Enemy
Duration: 2 minutes
Morale Cost: 30
Range: 500y
Self Effects:
- Damage Resistance, All: -3%
Target Effects:
- Damage Resistance, All: -12%
Dump Guns
Description: Increases speed at the cost of guns. Also prevents you from using any single or combined gun repair for 5 minutes.
Requirements:
- Your ship's guns must be at least 20%
Reset Timer: 5 minutes
Duration: 30 seconds
Morale Cost: 20
Self Effects:
- Maximum Ship Speed, Battle: +15%
- Ship Acceleration: +25%
- Damage Batteries: 20%
Desperation Fire
Description: Attack. Increased damage shot that also damages your own armor.
Reset Timer: 1 minute
Target: Enemy
Morale Cost: 20
Self Effects:
- Damage Port Armor: 5%
- Damage Starboard Armor: 5%
- Damage Bow Armor: 5%
- Damage Stern Armor: 5%
- Damage: +35%
Rum Ration
Description: Increases reload, turn rate, ship acceleration and maximum moral. Consumes 5 units of Keg of Rum, Rough.
Requirements:
- 5 units of Keg of Rum, Rough
Reset Timer: 5 minutes
Duration: 5 minutes
Morale Cost: 30
Self Effects:
- Reload Rate: +10%
- Turn Rate, Battle: +10%
- Ship Acceleration: +10%
- Maximum Morale: +10
Deter Pursuit
Description: Debuff (Primary). Reduces the speed of the target enemy.
Requirements:
Reset Timer: 5 minutes
Target: Enemy
Duration: 40 seconds
Morale Cost: 30
Target Effects:
- Maximum Ship Speed, Battle: -50%
Cut Lines
Description: Reduces your vulnerability to grappling attacks and increases your defense.
Reset Timer: 3 minutes
Duration: 1m 10s
Morale Cost: 20
Self Effects:
- Grappling Defense: +25
- Defense, All: +5
Flog Gunners
Description: Increases your reload speed and your damage.
Reset Timer: 30 seconds
Duration: Toggle
Morale Cost: 50
Self Effects:
- Reload Rate: +14%
- Damage: +5%
- Maximum Morale: -50
Wolf Pack Hunters
Description: Improves a wide range of ship parameters. Multiple Wolf Packs stack the effect.
Reset Timer: 5 minutes
Target: Group
Duration: 5 minutes
Morale Cost: 50
Range: 1000y
Target Effects:
- Damage: +1%
- Turn Rate, Battle: +1.25%
- Damage Resistance: +2%
Increased Damage
Description: Passive skill. Slightly increases damage and damage resistance.
Self Effects:
- Damage: +5%
- Damage Resistance: +3%
Work the Crew
Description: Passive skill. Increases ship armor strength, structure and open sea speed.
Self Effects:
- Armor Integrity: +5%
- Structural Integrity: +5%
- Maximum Ship Speed, Open Sea: +3%
All or Nothing Shot
Description: Attack. Increased damage shot that cause you to suffer a reload penalty for a short time.
Reset Timer: 5 minutes
Target: Enemy
Duration: 15 seconds
Morale Cost: 30
Self Effects:
- Reload Rate: -13%
- Damage: +33%
Rake
Description:Attack. Rakes the deck of the target, doing increased damage to the crew. If this attack hits the target's bowor stern it will inflict a penalty to the target's crew recovery rate and the target will be protected from additional crew damage skills for the duration.
Reset Timer: 5 minutes
Target: Enemy
Duration: 3 seconds
Morale Cost: 30
- First Hit Bonus: 3
- Per-Hit Bonus: 1
- Maximum Hits: 8
Target Effects:
Overloaded Shot
Description: Attack. Increased damage shot that reduces your accuracy for a short time afterwards.
Reset Timer: 5 minutes
Target: Enemy
Duration: 30 seconds
Morale Cost: 30
Self Effects:
- Accuracy, All: -3
- Damage: +40%
Shred Armor
Description: Attack. Ignores a portion of the target's damage reduction and buffing the accuracy for the shot.
Requirements:
Reset Timer: 5 minutes
Target: Enemy
Morale Cost: 35
Self Effects:
- Accuracy, All: +8
- Ignores Armor Damage Reduction, All: -70%
Vital Strike
Description: Attack. Fire a more accurate and damaging shot, which also inflicts additional structure damage over 3 seconds to the target.
Requirements:
Reset Timer: 2 minutes
Target: Enemy
Duration: 3 seconds
Morale Cost: 10
Self Effects:
- Accuracy, All: +5
- Damage: +5%
Target Effects:
Decimate
Description: Attack Debuff (Primary). Reduces enemy's resistance to being grappled, accuracy and crew recovery rate.
Reset Timer: 2 minutes
Target: Enemy
Duration: 1 minute
Morale Cost: 30
Target Effects:
- Grappling Defense: -25
- Crew Recovery Rate: -25%
- Accuracy, All: -2
Bloodthirst
Description: Passive skill. Increases the effectiveness of your boarding party and the overall strength of your crew.
Self Effects:
- Boarding Party Level: +1
- Crew Recovery Rate: +20%
- Crew Damage Resistance: +10%
Tack Upwind
Description: Toggle. Allows faster travel upwind.
Reset Timer: 5 seconds
Duration: Toggle
Morale Cost: 20
Cooldown Category: Speed
Self Effects:
- Upwind Speed, Battle: +8%
- Luffing Speed, Battle: +8%
- Close-Hauled Speed, Battle: +8%
- Maximum Morale: -20
Bosun's Whip
Description: Removes negative effects of crew loss for a moderate time.
Requirements:
Reset Timer: 5 minutes
Duration: 2 minutes
Morale Cost: 20
Self Effects:
- Removes negative effects of crew loss
Fury
Description: Passive skill. Increases your maximum morale and your morale recovery rate.
Self Effects:
- Maximum Morale: +10
- Morale Recovery Rate: +10%
Agile Rigging
Description: Passive skill. Increases your maneuverability and defense.
Requirements:
Self Effects:
- Turn Rate, Battle: +6%
- Defense, All: +2
Devil Take the Hindmost
Description: Debuff (Secondary). Signal a target. Visibly marks the target and lowers its defense by 5 and accuracy by 2.
Reset Timer: 1 minute
Target: Enemy
Duration: 5 minutes
Morale Cost: 10
Target Effects:
- Defense, All: -5
- Accuracy, All: -2
Before the Wind
Description: Increases your speed, extra improvement while sailing downwind.
Reset Timer: 3 seconds
Duration: Toggle
Morale Cost: 20
Cooldown Category: Speed
Self Effects:
- Maximum Ship Speed, Battle: +4%
- Broad Reach Speed, Battle: +4%
- Running Speed, Battle: +4%
- Maximum Morale: -20
Stealth
Description: Decrease the range at which you are detected in the Open Sea.
Reset Timer: 5 minutes
Duration: 5 minutes
Morale Cost: 20
Self Effects:
- Stealth, Open Sea: +30%
- Stealth, Open Sea: -157.5
Black Market
Description: Passive Skill. Reduces the taxes you pay on production in enemy ports, also increases your Open Sea travel speed.
Self Effects:
- Tax Rate Adjustment: -60%
- Maximum Ship Speed, Open Sea: +7.5%
Jury-Rig
Description: Quickly repairs some sail damage.
Requirements:
Reset Timer: 5 minutes
Duration: 30 seconds
Morale Cost: 10
Self Effects:
- Repair Bowsprit: 30%
- Repair Foremast: 30%
- Repair Mainmast: 30%
- Repair Mizzenmast: 30%
Defense
Description: Toggle. Increases defense, bow damage reduction and damage resistance.
Reset Timer: 3 seconds
Duration: Toggle
Morale Cost: 20
Self Effects:
- Defense, All: +5
- Bow Damage Reduction: +3
- Damage Resistance: +7%
- Maximum Morale: -20
Plug Leaks
Description: Quickly repairs some armor damage and buffing armor damage reduction for the duration of the repair.
Requirements:
Reset Timer: 5 minutes
Duration: 30 seconds
Morale Cost: 10
Self Effects:
- Repair Port Armor: +30%
- Repair Starboard Armor: 30%
- Repair Bow Armor: 40%
- Repair Stern Armor: 25%
- Armor Damage Reduction, All: +6
Hit and Run
Description: Attack. Increases your speed and maneuverability after firing. The effect improves with each shot that hits in a single broadside (up to maximum +15% speed and acceleration).
Reset Timer: 5 minutes
Target: Enemy
Duration: 1 minute
Morale Cost: 20
Range: 450y
- First Hit Bonus: 3
- Per-hit Bonus: 1
- Maximum Hits: 9
Self Effects:
- Maximum Ship Speed, Battle: +1.25%
- Ship Acceleration: +1.25%
Too Mean to Die
Description: Prevents all damage for a short time. Does not prevent from debuffs.
Reset Timer: 30 minutes
Duration: 30 seconds
Morale Cost: 75
Cooldown Category: Perfect Defense
Career: Cutthroat
Description: As a member of the Cutthroat career, you are faster and more flexible in ship combat. However, pirates have no Price Court and receive only the doubloons they can loot from survivors of defeated ships.
Self Effects:
- Doubloon Bonus, NPC Defeat: -55%
- Max Attack Range, Open Sea: +50%
- Damage: +2%
- Turn Rate, Battle: +5%
- Reload Rate: +1%
- Maximum Ship Speed Battle: +4%
- Close-Hauled Speed, Battle +3%
- Bonus Loot Chance: +2%
Take Command of Ship
Description: Take Command of the target ship and send your current ship back to the nearest pirate harbor.
Requirements:
- Derelict and no default or mission ship
Reset Timer: 120 minutes
Target: Derelict
Cooldown Category: Capture
Range: 100y
Run Them Down
Description: Debuff (Primary). Reduces the target's Open Sea speed and increases your Speed on the Open Sea (1 minute). Also applies an acceleration debuff (3 minutes) that carries over into the battle.
Requirements:
- Target is PvP-Flagged, a NPC or in a red zone.
- You cannot be in a default ship.
Reset Timer: 30 minutes
Target: Enemy
Duration: 1 minute OS / 3 minutes Battle
Morale Cost: 80
Cooldown Category: Open Sea Debuff
Range: 24mi
Self Effects:
- Maximum Ship Speed, Open Sea: +10%
Target Effects:
- Maximum Ship Speed, Open Sea: -25%
- Ship Acceleration: -30%
To the Last Man
Description: Quickly restores a moderate amount of morale and crew.
Reset Timer: 10 minutes
Duration: 15 seconds
Morale Cost: 0
Self Effects:
- Increase Morale: +40
- Recover Crew: +20%
Drink and the Devil
Description: Increases turn rate, reload rate, resistance and damage for a moderate duration.
Reset Timer: 5 minutes
Duration: 2 minutes
Morale Cost: 30
Self Effects:
- Turn Rate, Battle: +7%
- Reload Rate: +7%
- Damage Resistance: +7%
- Damage: +7%
Slaughter Their Crew
Description:Attack Debuff (Secondary). Deals extra crew damage. Reduces target acceleration, turn rate, reload rate and damage. The reduction gets stronger with each additional hit in the broadside (up to a maximum of -12%).
Reset Timer: 5 minutes
Target: Enemy
Duration: 40 seconds Target effects
Morale Cost: 40
- First Hit Bonus: 1
- Per-hit Bonus: 1
- Maximum Hits: 11
Self Effects:
- Damage: +20%
- Crew Damage: +100%
Target Effects:
- Ship Acceleration: -1%
- Turn Rate, Battle: -1%
- Reload Rate: -1%
- Damage: -1%