Defender: Resist
Description:
Toggle. Increases damage resistance.
Duration: Toggle
Morale Cost: 20
Self Effects:
- Damage Resistance: +14%
- Maximum Morale: -20
Emergency Repairs
Description:
Quickly repairs armor, structure and sails. Also strips a disabling line and speed debuffs from your ship (deter pursuit, cut shroud and damage rudder)
Requirements:
Reset Timer: 7 minutes
Duration: 25 seconds
Morale Cost: 30
Self Effects:
- Repair Port Armor: 20%
- Repair Starboard Armor: 20%
- Repair Bow Armor: 20%
- Repair Stern Armor: 20%
- Repair Hull: 20%
- Repair Bowsprit: 30%
- Repair Foremast: 30%
- Repair Mainmast: 30%
- Repair Mizzenmast: 30%
Rally the Crew
Description:
Recovers a small number of injured crew.
Requirements:
Reset Timer: 5 minutes
Duration: 5 seconds
Morale Cost: 20
Self Effects:
Military Grade Construction
Description:
Passive skill. Increases ship's masts, structure and maximum battle speed.
Self Effects:
- Structural Integrity: +10%
- Mast Integrity: +10%
- Maximum Ship Speed, Battle: +2.5%
Invincible
Description:
Buff: Greatly reduces all incoming damage for a short time by setting your damage resistance to 50% 10 minute reset timer.
Reset Timer: 10 minutes
Duration: 30 seconds
Morale Cost: 30
Cooldown category: Perfect Defense
Self effects:
Sets your damage resistance to 50%
Last Resort: Maneuverability
Description:
Toggle. Substantially increases maneuverability at the cost of gradually depleting structure integrity. Only one Last Resort skill can be active at once.
Reset Timer: 30 seconds
Duration: Toggle
Morale Cost: 20
Cooldown category: Last Resort
Self Effects:
- Turn Rate, Battle: +20%
- Ship Acceleration: +20%
- Damage Hull: -0.2%
Desperate Shot
Description:
Attack. Improves damage. Only works when your current total armor for all facings is below 82% of the max (the equivalent of 50% damage on one broadside).
Requirements:
- average armour on all facings below 82% of max integrity
Reset Timer: 1 minute
Target: Enemy
Morale Cost: 10
Self Effects:
Scatter Shot
Description:
Attack. A defensive broadside that does almost no damage (-90%), but increases your defensive stats for a moderate time after. Becomes more effective with each shot that lands. The improvement gets stronger with each additional hit of the broadside (up to a maximum of +8% resist and turn rate / +8 defense).
Reset Timer: 5 minutes
Target: Enemy
Duration: 2 minutes
Morale Cost: 30
- First Hit Bonus: 8
- Per-hit Bonus: 1
- Maximum Hits: 8
Self Effects:
- Damage Resistance: +0.5%
- Turn Rate, Battle: +0.5%
- Defense, All: +0.5
- Damage: -90%
Last Resort: Speed
Description:
Toggle. Substantially increases speed at the cost of lower turning, reload and target tracking. Only one Last Resort skill can be active at once.
Reset Timer: 30 seconds
Duration: Toggle
Morale Cost: 20
Cooldown category: Last Resort
Self Effects:
Maximum Ship Speed, Battle: +4%
Close-Hauled Speed, Battle: +4%
Beam Reach Speed, Battle: +4%
Broad Reach Speed, Battle: +5%
- Turn Rate, Battle: -7.5%
- Reload Rate: -7.5%
- Target Tracking: -4
Last Stand
Description:
Buff: Increases turn rate, damage, reload and resistance for a short time.
Reset Timer: 6 minutes
Duration: 40 seconds
Morale Cost: 20
Self Effects:
- Turn Rate, Battle: +25%
- Damage: +30%
- Reload Rate: +15%
- Armor Damage Resistance: +20%
- Structure Damage Resistance: +20%
Disable Rigging
Description:
Attack Debuff (Primary). Damages rigging of target, lowering its speed. You cannot stack two speed debuffs on a target.
Requirements:
Reset Timer: 2 minutes
Target: Enemy
Duration: 1 minute
Morale Cost: 30
Range: 300y
Target Effects:
- Maximum Ship Speed, Battle: -25%
Disable Rudder
Description:
Attack Debuff (Primary). Reduces targets turn rate.
Requirements:
- You must be facing the target's stern
- Round Shot
Reset Timer: 2 minutes
Target: Enemey
Duration: 1 minute
Morale Cost: 30
Target Effects:
Rake
Description:
Attack. Rakes the deck of the target, doing increased damage to the crew. If this attack hits the target's bow or stern it will inflict a penalty to the target's crew recovery rate and the target will be protected from additional crew damage skills for the duration.
Reset Timer: 2 minutes
Target: Enemy
Duration: 1 minute
Morale Cost: 30
- First Hit Bonus: 3
- Per-Hit Bonus: 1
- Maximum Hits: 8
Target Effects:
Show of Force
Description:
Debuff (Primary). Reduces the reload of all enemies within a 300 yards radius.
Reset Timer: 5 minutes
Target: All enemies
Duration: 40 seconds
Morale Cost: 20
Range: 300y
Target Effects:
Crippling Broadside
Description:
Attack Debuff (Secondary). Temporarily reduces a variety of performance characteristics of target.
Requirements:
- You must be facing port or starboard side of the target
Reset Timer: 2 minutes
Target: Enemy
Duration: 45 seconds
Morale Cost: 30
Range: 500y
Target Effects:
- Maximum Ship Speed, Battle: -10%
- Damage: -5%
- Accuracy, All: -2
- Turn Rate, Battle: -10%
- Ship Acceleration: -20%
Decimate
Description:
Attack Debuff (Primary). Reduces enemy's resistance to being grappled and crew recovery rate, also lowers enemy's grappling offense.
Reset Timer: 2 minutes
Target: Enemy
Duration: 1 minute
Morale Cost: 30
Range: 500y
Target Effects:
- Grappling Defense: -25
- Grappling Offense: -25
- Crew Recovery Rate: -25%
Boarding Discipline
Description:
Passive skill. Increases the effectiveness of your boarding party and the recovery of your crew.
Self Effects:
- Boarding Party Level: +1
- Crew Recovery Rate: +30%
Warning Shot
Description:
Attack. Increases the damage and target tracking of your next attack. The improvement gets stronger with each additional hit in the broadside (up to a maximum of +20% damage / +10 Target Tracking).
Reset Timer: 6 minutes
Target: Enemy
Duration: 1 minute
Morale Cost: 30
- First Hit Bonus: 7
- Per-hit Bonus: 1
- Maximum Hits: 13
Self Effects:
- Damage: +1%
- Target Tracking: +0.5
For God and Country
Description:
Buff: Greatly increases your crew protection and recovery for a moderate time. Slightly increases reload rate.
Reset Timer: 6 minutes
Duration: 3 minutes
Morale Cost: 20
Self Effects:
- Crew Damage Resistance: +50%
- Crew Recovery Rate: +30%
- Reload Rate: +10%
Focused Fire
Description:
Attack Debuff (Secondary). A precisely targeted, damaging shot that reduces the target's armor protection for a short time.
Reset Timer: 3 minutes
Target: Enemy
Duration: 45 seconds
Morale Cost: 30
Self Effects:
- Damage: +30%
- Accuracy, All: +8
Target Effects:
- Armor Damage Resistance: -25%
Fortress
Description:
Toggle. Increases defense stats.
Reset Timer: 5 seconds
Duration: Toggle
Morale Cost: 20
Self Effects:
- Defense, All: +8
- Maximum Morale: -20
Thundering Broadside
Description:
Attack. Target is blocked from using any skills that require morale for 20 seconds. Target will be immune to stuns for 2 minutes afterwards. Deals minor additional damage.
Requirements:
- You must be facing port or starboard side of the target
Reset Timer: 5 minutes
Target: Enemy
Duration: 20 seconds
Morale Cost: 30
Range: 700y
Self Effects:
Target Effects:
- Stun Immunity for 2 minutes
Flag Ship
Description:
Group Debuff: Increases your reload rate, accuracy and damage and your group members. Cannot be stacked.
Reset Timer: 5 minutes
Target: Group
Duration: 2 minutes
Morale Cost: 35
Range: 1000y
Target Effects:
- Reload Rate: +5%
- Damage: +5%
- Accuracy, All: +2
Dominate
Description:
Attack Debuff (Secondary). Deals significant short range damage, with a tracking boost to help against fast-moving targets. Also debuffs target's battle speed.
Requirements:
- You must be facing port or starboard side of the target
Reset Timer: 4 minutes
Target: Enemy
Duration: 1 minute
Range: 350y
Morale Cost: 50
Self Effects:
- Short Range Damage: +40%
- Target Tracking: +10
Target Effects:
- Maximum Ship Speed, Battle: -15%
Defensive Ship
Description:
Passive skill. Increases the strength of the ship's armor and masts.
Self Effects:
- Armor Integrity: +10%
- Mast Damage Reduction, All: +1
- Armor Damage Reduction, All: +1
Acceleration Increase
Description:
Buff: Increases your acceleration.
Reset Timer: 8 minutes
Duration: 5 minutes
Morale Cost: 30
Self Effects:
Pirate Hunter
Description:
Passive skill. Increases maximum ship speed and acceleration.
Self Effects:
- Maximum Ship Speed, Battle: +3%
- Broad Reach Speed, Battle: +3%
- Ship Acceleration: +6%
Speed Increase
Description:
Buff: Increases your speed.
Reset Timer: 5 minutes
Duration: 2 minutes
Morale Cost: 30
Self Effects:
- Maximum Ship Speed, Battle: +8%
- Broad Reach Speed, Battle: +4%
- Beam Reach Speed, Battle: +4%
Master and Commander
Description:
Passive skill. Increases maximum ship speed.
Self Effects:
- Maximum Ship Speed, Battle: +1 Knot
Convoy
Description:
Passive. Increases Open Sea speed.
Self Effects:
- Maximum Ship Speed, Open Sea: +20%
Precision Fire
Description:
Attack. Fires a more accurate shot.
Reset Timer: 2 minutes
Target: Enemy
Morale Cost: 30
Self Effects:
Reload Discipline
Description:
Toggle. Increases your reload speed. Only one Discipline skill can be active at a time.
Reset Timer: 45 seconds
Duration: Toggle
Morale Cost: 35
Cooldown category: Discipline
Self Effects:
- Reload Rate: +22.5%
- Maximum Morale: -35
Damage Discipline
Description:
Toggle. Increases your damage. Only one Discipline skill can be active at a time.
Reset Timer: 45 seconds
Duration: Toggle
Morale Cost: 35
Self Effects:
- Damage: +15%
- Maximum Morale: -35
Gunnery Drills
Description:
Passive skill. Permanently increases the reload rate and max cannon range.
Self Effects:
- Reload Rate: +5%
- Maximum Cannon Range: +5%
Vital Strike
Description:
Attack. Fire a more accurate and damaging shot, which also inflicts additional structure damage over 3 seconds to the target.
Requirements:
Reset Timer: 2 minutes
Target: Enemy
Duration: 3 seconds
Morale Cost: 10
Self Effects:
- Accuracy, All: +7
- Damage: +10%
Target Effects:
Military Communications
Description:
Passive skill. Enables you to speak in the Conquest Channel, also increases your accuracy and tracking.
Self Effects:
- Accuracy, All: +2
- Target Tracking: +2
Military Intelligence
Description:
Debuff (Primary). Military research reveals the target's weak points, lowering its defense. Decreases the target enemy's defense.
Reset Timer: 3 minutes
Target: Enemy
Duration: 2 minutes
Morale Cost: 10
Range: 500y
Target Effects:
Battle Doctrine: Offense
Description:
Group Buff: Improves the offensive capabilities of all ships in your group. Multiple naval officers may stack the effect of this skill.
Reset Timer: 5 minutes
Target: Group
Duration: 2 minutes
Morale Cost: 30
Cooldown category: Battle Doctrine
Range: 1000y
Target Effects:
- Damage: +2%
- Reload Rate: +2%
- Accuracy, All: +1
- Ship Acceleration: +2%
Battle Doctrine: Defense
Description:
Group Buff: Improves the defensive capabilities of all ships in your group. Multiple naval officers may stack the effect of this skill.
Reset Timer: 5 minutes
Target: Group
Duration: 2 minutes
Morale Cost: 30
Cooldown category: Battle Doctrine
Range: 1000y
Target Effects:
- Armor Damage Resistance: +2%
- Structure Damage Resistance: +2%
- Turn Rate, Battle: +3%
- Ship Acceleration: +3%
Strategic Position
Description:
Buff: Increases the range, damage and accuracy for a short time.
Reset Timer: 3 minutes
Duration: 30 seconds
Morale Cost: 25
Self Effects:
- Damage: +10%
- Maximum Cannon Range: +10%
- Accuracy, All: +10
Career: Navy
Description:
As a member of the Navy career, your crew is disciplined and frequently drilled in cannon operations, allowing your guns to fire slightly faster.
Self Effects:
- Reload Rate: +3%
- Maximum Cannon Range: +3%
- Damage Resistance: +2%
- Sail Defense: +2
- Armor Damage Reduction, All: +1
- Mast Damage Reduction, All: +1
- Broad Reach Speed, Battle +1.5%
- Ship Defeat XP(Missions) -50%
Rapid Shot
Description:
Attack: A quick broadside that increases your reload for a short time after. The improvement gets stronger with each additional hit in the broadside (up to a maximum of +55 reload%).
Reset Timer: 3 minutes
Target: Enemy
Duration: 20 seconds
Morale Cost: 20
- First Hit Bonus: 40
- Per-hit Bonus: 1
- Maximum Hits: 15
Self Effects:
Guardian
Description:
Ally Buff: Increases the target ally's damage resistance and acceleration. Marks the target with a defensive icon.
Requirements:
- ally ship in the instance
Reset Timer: 1 minute
Target: Ally
Duration: 1 minute
Morale Cost: 20
Target Effects:
- Damage Resistance: +15%
- Ship Acceleration: +15%
Break Morale
Description:
Attack. Increases your damage and reduces target's morale by 50. Target will be immune to stuns for 2 minutes afterwards.
Reset Timer: 8 minutes
Target: Enemy
Duration: 2 minutes
Morale Cost: 30
Range: 500y
Self Effects:
Target Effects:
- Morale: -50
- Stun Immunity for 2 minutes
Final Offense
Description:
Buff: You may only use this skill when you have less then 15% structure. Allows you to very quickly reload your cannons for a last ditch broadside.
Reset Timer: 10 minutes
Duration: 5 seconds
Morale Cost: 20
Reload Rate: +9%
Damage: +50%
Ultima Ratio Regum
Description:
Attack. This shot inflicts massive damage and also causes your guns to reload faster for a very short time afterwards.
Requirements:
Reset Timer: 10 minutes
Target: Enemy
Duration: 5 seconds
Morale Cost: 40
Self Effects:
- Accuracy, All: +5
- Damage: +50%
- Sail Damage: +1
- Crew Damage: +1
- Reload Rate: +200%